Animation in the World: The Book of Life and Other Films I Love
By: Jason Krell
Guest blogger Jason Krell returns to the Animation Mentor blog to share his thoughts on the upcoming animated film The Book of Life. Read on to find out more about this film, and maybe some others you haven’t heard of yet!
-The Animation Mentor Crew
Meet Animation Mentor’s New Studio-Quality Character Rigs, Aia and Hatch!
By: Animation Mentor
The Crew is Launching into a New Universe
Landing soon to a Maya scene near you - character rigs Aia and Hatch have officially been launched to Animation Mentor students! These two rigs are robust, dynamic, and built for the needs of the storyteller inside every animator. Aia and Hatch also mark the launch of The Crew, a futuristic band of characters built for the sci-fi universe of feature film.
Last year saw the completion of the Tribe, a series of 10 great new rigs (Stewart, Stan, Stella, Squirrels, Monster Ball, Bird Ball, Sloan, Rock, Pinky, and Twig) designed for animators of all levels to practice and hone their craft. This year, we asked ourselves and our students what are the next stories to be told? The answer is The Crew, our newest series of rigs built to star in your upcoming adventures. Read on to find out more about Aia and Hatch and how they were created.
Working Out of the Box: Animation Tips from The Boxtrolls
By: Barbara Roberston
CG Animator Austin Eddy’s tips for matching stop-frame animation
Although The Boxtrolls is a feature film created with stop-frame animation, not all animators at Laika work with tiny puppets and 3D printed face replacements. At Laika, a crew of CG animators performed background Boxtrolls and human characters that appear throughout the film. Animator Austin Eddy is one of those animators. Before Laika, Eddy was most recently at Weta Digital where he animated characters for Tintin and for the live action films Planet of the Apes, Hobbit, Avatar, and other features.
8 Things Maya Noobs Must Know
By: Animation Mentor
So, you’ve always wanted to learn animation. You’ve heard of this software package called “Maya” and that it is the industry standard for 3D animation. Friends and advisors have told you to download the free trial of Maya to get an idea of how it works. But there’s one big problem: you’ve never worked in 3D before, you have no idea what in the world to do with this software package, and you can’t manage to open a file, let alone start to animate something. You’re hit by a wave of panic and self-doubt; you start to wonder if you should even be thinking about being an animator anymore. Sound familiar? We’ve all been there. Good news: we’re here to help! Read on to learn the 8 things you need to know when you open Maya for the first time.
- The Animation Mentor Crew
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