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Video: How to Create Walk Cycles for Video Games

Creating a convincing walk cycle for games can be tough but when you also need to have a walk move at an exact speed,...

Why Your Animation Needs Contrast, Part 1: Posing

What's contrast? Well, on your TV, your digital camera, or in Photoshop, it's the amount of grayscale that exists between black and white. But...

New Workshop Alert: Intermediate Storyboarding

Because of the overwhelming popularity of Storyboarding Fundamentals since it’s launch in 2015, we’ve added another chapter to the story (see what we did...

What is Visual Development in Animation?

Nolen Lee—freelance artist, Punching Pandas creator, and new mentor—shares what a Visual Development Artist does and what inspired him to become one after starting...

Are you ergonomically correct?

As an animator, or animation student, you likely spend a LOT of your time at a desk of some kind—which can be surprisingly bad...

5 Key Steps for Effective Blocking

What are some effective blocking methods? This is a question that students ask a lot! According to Shawn Kelly—Animation Mentor co-founder and Lead...

The Best (and Worst) Ways to Take Feedback On Your Animation

Sometimes putting work out there can be intimidating, but it is the best and fastest way to improve! One thing you might not think...

3 New Animation Mentor Workshops!

We’re SO excited to announce that we’ll have not one, not two, but THREE new workshops starting this Fall! Our primary goal is always...